EasyBib Plus |
https://www.easybib.com |
Paid |
10 E. 39st. Street, New York, New York 10016 US |
|
Commercial |
Post-secondary (18 years and over) and Learners with special needs |
Visual recognition and Analytics |
0 |
Imagine Easy Solutions, LLC |
EasyBib is a tool that checks for grammar errors and plagiarism. WriteLab, an online platform that gives immediate feedback on writing, is now part of EasyBib. |
|
AI to give better feedback on your writing so you can keep learning and improving |
Grammar and plagiarism checker |
N/A |
|
|
Immediate feedback on writing,
Checks for plagiarism,
Generates quotes. |
Price: $9.95 per month after a 3-day trial |
|
|
Happy Numbers |
https://happynumbers.com |
Paid |
2345 Yale Street., First Floor, Palo Alto, CA 94306, USA |
|
Commercial |
Primary (6-11 years old), Secondary (12-17 years old) and Teachers |
Analytics |
0 |
Happy Numbers Inc. |
Happy Numbers is an AI-based platform that offers students one-on-one tutoring and guidance in math. It features math exercises and analyzes students’ performance, after which it sends feedback to teachers. |
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|
Mathematics learning |
N/A |
|
|
Students progress at their own pace,
Provide immediate feedback based on the student's response,
Teachers gain actionable insight into student performance. |
Price: $ 14.5 / student / year |
|
|
Hubert |
https://hubert.ai/ |
Paid |
Stationsgatan 23
753 40 Uppsala
Sweden |
2017 |
Commercial |
Secondary (12-17 years old), Post-secondary (18 years and over) and Teachers |
Natural language processing and Analytics |
0 |
Anna & Hubert Labs AB |
Hubert is a chatbot designed to interact with students and collect feedback on a particular lesson or course. It relies on machine learning algorithms to automatically analyze and categorize data. This makes it easier for the teacher to understand the feedback and see what needs to be improved. Hubert is also used in Human Resources and Customer experience. |
|
Machine learning algorithms to analyze and classify data automatically. |
Chatbot designed to interact with students and collect feedback on a particular lesson or course. |
N/A |
|
|
Conduct surveys via chats, analyze and classify data. |
The price is 1, 3 and 6 euros for the basic, intermediate and advanced plans, respectively. |
|
|
Musio X |
https://www.themusio.com/home |
Paid |
Ares Garden Omotesando 2F, 4-28-4 Jingumae, Shiguya-ku, Tokyo, Japan |
2017 |
Commercial |
General public and Learners with special needs |
Natural language processing and Speech Recognition |
0 |
AKA LLC |
Musio X is an artificially intelligent robot friend that can learn new phrases, ideas and information making possible the interaction and conversation with human beings. It was introduced as the next English education solution to Japan's consumers. |
|
Voice recognition to communicate with English learners |
English learning |
N/A |
|
|
Answer learners' questions,
Increase enthusiasm for learning the language |
Musio X (JPY 98,000);
Musio X + Educational material (128,000 JPY). JPY (Japanese Yen) |
|
https://www.prnewswire.com/news-releases/aka-llc-and-softbank-cs-brings-ai-social-robot-musio-to-initiate-educational-innovation-in-japan-300438027.html |
VIGO |
https://www.optania.com/education/bullying |
Paid |
284, rue de l'Hôtel de Ville Saguenay, QC G7H 4W7 |
|
Commercial |
Primary (6-11 years old), Secondary (12-17 years old), Teachers and Learners with special needs |
Natural language processing and Analytics |
0 |
Optania |
ViGO is a virtual school assistant that supports students who are witnesses or victims of bullying and who don't want to talk about the experience until they're ready to report it. The platform suggests potential solutions and various empowerment exercises. When a student who is a witness or victim of bullying is ready to talk about their situation, ViGO makes it easy to access the resources available in their school setting. |
|
Natural language processing to interact with the individual,
AI to analyze the student's results and guide a metacognitive dialogue,
AI to connect with young people who don't want to discuss what they’re going through |
Virtual support for students who are witnesses or victims of bullying |
N/A |
|
|
Facilitates access to various solutions,
Provides support as part of an assistance process to gain control over the situation,
Information sheets for parents. |
Must be purchased, but the price is not specified. |
|
|
Mangahigh |
https://www.mangahigh.com/en-us/ |
Paid |
First Floor, 4-14 Tabernacle Street, London, EC2A 4LU
United Kingdom |
2008 |
Commercial |
Primary (6-11 years old), Secondary (12-17 years old) and Teachers |
Analytics |
0 |
Blue Duck Education Ltd |
Mangahigh is a game-based learning platform for primary and secondary school mathematics. Teachers set assignments, review results in real-time, track progress and can personalize learning. |
|
Real-time analytics with AI support for differentiation,
AI recommendations for targeted learning. |
Mathematics learning |
N/A |
|
|
Adaptive quizzes, innovative games and social competitions,
Aligned to international curricula,
Real-time analytics with AI support for differentiation |
The price depends on the size of the class: Up to 5 students for $ 195, up to 30 students for $ 395 |
|
Goodwin, K. (2011). Evaluating Digital Games-Based Learning. NSW Government, Education & communities |
Teach to One: Math |
https://www.newclassrooms.org/ |
Paid |
1250 Broadway, 30th Floor, New York, NY 10001, USA |
2011 |
Commercial |
Primary (6-11 years old), Secondary (12-17 years old) and Teachers |
Analytics |
0 |
New Classrooms |
Teach to One: Math is designed to give students rigorous and engaging learning experiences each day tailored to their strengths and needs. Its adaptive Personalized Curriculum uses analytics from historical learner patterns, individual learner attributes, and lesson characteristics to decide what, when, where, and how students learn. Teachers have access to complete, real-time information on student progress through the Teacher Portal, enabling them to supplement, reinforce, and advance in-class learning. |
|
|
Adaptive learning to persolize learning experiences |
N/A |
|
|
Personalized learning materials,
Multiple types of assessments,
Providing students with actionable feedback,
Providing teachers with learning analytics. |
$ 225 per student each year |
|
Ready, D. (2014). Student mathematics performance in the first two years of Teach to One: Math. |
Jenzabar one |
https://www.jenzabar.com/products/jenzabar-one |
Paid |
101 Huntington Ave Suite 2200, Boston, MA 02199, USA |
|
Commercial |
Post-secondary (18 years and over) |
Analytics |
0 |
Jenzabar, Inc. |
Jenzabar One is a flexible, cloud-ready platform exclusive to higher education. It helps institutions predict enrollment, improve financial aid, and boost retention. It is a powerful suite of technology products and services that provides campuses with mobile-friendly solutions to drive institutional and student success. |
|
Machine learning for analytics |
Unified Cloud-Ready Higher Education Platform |
N/A |
|
|
Descriptive, diagnostic and predictive analytics,
suite of technology products. |
Price |
|
|
CampusNexus Engage |
https://www.campusmanagement.com/products/crm-for-higher-education |
Paid |
5201 Congress Ave.
Boca Raton FL 33487, USA |
|
Commercial |
Post-secondary (18 years and over) |
Analytics |
0 |
Campus Management Corp. |
CampusNexus Engage combines Campus Management’s deep CRM (customer relationship management) solutions expertise with Microsoft’s application and cloud infrastructure to deliver a system of intelligence for higher education. Built using Microsoft Dynamics, Azure, and Power BI, the solution integrates higher education workflow processes and best practices with the latest innovations in artificial intelligence, machine learning, and business analytics to improve engagement and drive student and institutional success. |
|
|
Artificial intelligence and machine learning to improve engagement and drive student and institutional success |
N/A |
|
|
Institutions acquire an overview of the student life cycle,
Dynamically respond to each student's unique experience and needs. |
N/A |
|
|
Altitude Learning |
https://www.altitudelearning.com/ |
Paid |
Information Redacted Due to Closure
San Francisco, CA 94103-3816, USA |
2013 |
Commercial |
Primary (6-11 years old), Secondary (12-17 years old), Teachers and Learners with special needs |
Analytics |
0 |
AltSchool |
Altitude Learning is a software platform that delivers a personalized learning experience that fits each individual child.
The system collects data from tablet based learning plans and associated data entry as well as cameras and microphones that are installed in classrooms to monitor progress of each student in much more detail than a teacher with a classroom full of students ever could. This data is accessible to parents and teachers to ensure student progress and to help each student advance along their educational journey. |
|
|
Machine learning to create individual learning paths |
N/A |
|
|
Personalized learning paths,
Educators and learners play a vital role in co-creating learning experiences,
Provide skills aligned comments |
Price |
|
|
Zoomi |
https://zoomi.ai/ |
Paid |
640 Lee Road, Suite 120, Chesterbrook, PA 19087, USA |
2012 |
Commercial |
Other education actors |
Analytics |
0 |
Zoomi, Inc. |
Zoomi collects data from learner interactions during training, alerts companies where students are in difficulty, dynamically adapts content and creates personalized reports. |
|
Deep learning algorithms to identify weaknesses in
understanding and provide customized content to meet an
individual learner’s needs. |
Automated personalized learning technology for companies |
N/A |
|
|
Increasing completion rates,
improving courses effectiveness,
reducing training costs,
increasing employee productivity, and
improving learner engagement. |
Prix |
|
|
Squirrel AI Learning |
http://squirrelai.com/ |
Paid |
No. 200 Tianlin Road,Building A2 (Huaxin World), Xuhui District, Shanghai, China |
2014 |
Commercial |
Primary (6-11 years old) and Secondary (12-17 years old) |
Analytics |
2,000,000 |
Yixue Group |
Based on Artificial Intelligence techniques, the Squirrel AI Learning system tracks students’ learning process, evaluates students’ proficiencies and mastery of knowledge in real time, dynamically adjusts subsequent learning content and makes optimal learning paths over time according to students’ learning profiles. |
|
|
Artificial intelligence algorithm technologies to study how different types of students interact with systems, to determine a user ability, to distinguish knowledge, to model the knowledge system, to construct a knowledge graph, to sort out the logical and cognitive relationships between knowledge components, to predict the learning ability of learners, to diagnose the student's knowledge state, to recommend the best knowledge components, to dynamically adjust the learning path in real time, and to find out the root cause of students' weakness in current knowledge. |
N/A |
|
|
Personalized learning experience, improving student efficiency and engagement. |
N/A |
|
Cui, W., Xue, Z., & Thai, K. P. (2018). Performance comparison of an AI-based Adaptive Learning System in China. In 2018 Chinese Automation Congress (CAC) (pp. 3170-3175). IEEE. |
Uptale |
https://www.uptale.io/fr/accueil/ |
Paid |
128 RUE LA BOETIE 75008 PARIS |
2018 |
Commercial |
Post-secondary (18 years and over), Teachers, Researchers and Other education actors |
Natural language processing, Speech Recognition and Analytics |
0 |
Uptale |
Uptale is the immersive learning platform designed for businesses to create, distribute, monitor and manage 360° and virtual reality training modules. |
|
Language processing, learner data processing, heat map, voice recognition and analysis, word cloud, vocabulary clues... |
Immersive learning platform |
N/A |
|
|
Learning in a 360-degree environment. Data analysis. |
Must be purchased |
|
|
Mursion |
https://www.mursion.com/ |
Paid |
303 2nd St Suite 460,
San Francisco, CA 94107, USA |
2014 |
Commercial |
Post-secondary (18 years and over), Teachers and Other education actors |
Natural language processing, Speech Recognition and Analytics |
0 |
Mursion Inc |
Powered by a blend of artificial intelligence and live human interaction, Mursion provides immersive VR training for essential skills in the workplace. |
|
Experiential learning, avatar-based characters, mimic human nuances, voice, vocabulary, gestures |
Leadership, sales training, customer service training, training for educators, training for Healthcare Practitioners, Training for High-Stakes Careers in the Military & Defense Sector |
N/A |
|
|
Mursion provides experiential learning for essential skills in the workplace. |
Price |
|
|
Gradescope |
https://www.gradescope.com/ |
Paid |
2054 University Ave, Berkeley, CA 94704, USA |
2014 |
Commercial |
Teachers |
Visual recognition and Analytics |
25,000 |
Gradescope, Inc. |
Grade All Coursework in Half the Time. Gradescope streamlines the tedious parts of grading paper-based, digital, and code assignments while providing insights into how your students are doing. |
|
Automatic student grading, image recognition |
Correction assistant for "hard" sciences |
N/A |
|
|
Time saving |
N/A |
|
Singh, A., Karayev, S., Gutowski, K., et Abbeel, P. (2017, April). Gradescope: a fast, flexible, and fair system for scalable assessment of handwritten work. Dans Proceedings of the fourth (2017) acm conference on learning@ scale (pp. 81-88). |
SmartTutor |
https://www.smarttutor.com/ |
Paid |
3045 Center Ave, Fort Lauderdale, FL 33308, USA |
2000 |
Commercial |
Preschool (0-5 years), Primary (6-11 years old) and Learners with special needs |
Analytics |
0 |
SmartTutor, LLC. |
SmartTutor is a convenient, online, personalized K-5 education program that helps children build fundamental reading and math skills in a meaningful and motivating way. Smart Tutor’s adaptive, online placement exam initially assesses a child’s strengths and weaknesses and automatically creates an individualized learning program tailored to the child’s unique educational needs. It is perfect for homeschool, afterschool, and summer use. |
|
AI for an adaptive and individualized learning program. |
To acquire fundamental skills in reading and mathematics |
N/A |
|
|
Motivate children to learn,
Offer engaging educational games and stories,
Immediate and specific feedback. |
Price: $ 13.99 / month for one child and $ 8.99 / month for each additional child |
|
Matsuda, N., Yarzebinski, E., Keiser, V., Raizada, R., Stylianides, G. J., Cohen, W. W., & Koedinger, K. R. (2011, June). Learning by teaching SimStudent–An initial classroom baseline study comparing with Cognitive Tutor. In International Conference on Artificial Intelligence in Education (pp. 213-221). Springer, Berlin, Heidelberg. |
Jigsaw Interactive |
https://jigsawinteractive.com/solutions/education/ |
Paid |
5815 Windward Parkway, Suite 302, Alpharetta, GA 30005, USA |
|
Commercial |
Primary (6-11 years old), Secondary (12-17 years old), Post-secondary (18 years and over) and Teachers |
Analytics |
0 |
Jigsaw Interactive |
Jigsaw Interactive’s immersive virtual engagement platform provides tools that enable institutions to include virtual learning as part of their course curriculum. Virtual classrooms offer teachers and students an environment focused on individualized learning and participation. Students have the opportunity to determine the information most important to them and instructors can track students’ understanding. |
|
AI-powered activity tools enable simultaneous student engagement and provide real-time performance monitoring. |
Immersive virtual engagement platform |
N/A |
|
|
Individualized learning,
Students determine what information is most important to them,
Instructors can monitor student comprehension. |
N/A |
|
Weidman, R., & Bishop, M. J. (2009). Using the jigsaw model to facilitate cooperative learning in an online course. Quarterly Review of Distance Education, 10(1). |
Netex Learning |
https://www.netexlearning.com/en/ |
Paid |
Icaro 44. 15172. Oleiros.
A Coruña, Espagne. |
|
Commercial |
Secondary (12-17 years old), Post-secondary (18 years and over), Teachers and Other education actors |
Analytics |
0 |
Netex knowledge factory |
Netex Learning allows educators to design digital content and curricula across multiple devices, using audio, video, and Online-instructor assessment. With Netex, teachers can create customized student materials to be published on any digital platform while providing tools for video conferences, digital discussions, personalized assignments, and learning analytics that show visual representations of each student’s personal growth. |
|
|
Content processing, Breakdown textbook content into
digestible “smart” study guide: chapter summaries, true-false and multiple choice
practice tests, flashcards |
N/A |
|
|
Personalized learning,
Users communicate with each other,
Sharing learning content using playlists,
Real-time progress updates for the learner |
Price |
|
|
Bakpax |
https://www.bakpax.com |
Paid |
Milford, New Jersey, USA 08848. |
2017 |
Commercial |
Teachers |
Visual recognition and Analytics |
0 |
Bakpax, Inc. |
Bakpax is a platform that uses artificial intelligence to can read students’ handwriting and grade assignments. Teachers create assignments, students can complete assignments online or take a photo of their completed printed assignments, and Bakpax grades assignments instanly and provides valuable feedback. |
|
AI to read handwriting and grade assignments |
Reading students’ handwriting and grading assignments |
N/A |
|
|
Saving grading time,
Better performance insights,
Empowering students with instant feedback |
The cost is $ 12.99 per month for monthly billing or $ 8.99 per month for annual billing. |
|
|
Acuitus |
https://www.acuitus.com |
Paid |
1050 Enterprise Way #200, Sunnyvale, CA 94089, USA |
|
Commercial |
General public |
Analytics |
1,000 |
Acuitus |
With Acuitus’s system, you can learn remotely, working with an exceptional personal (digital) tutor. Drawing on lessons learned over the past 50 years in education — cognitive psychology, social psychology, computer science, linguistics and artificial intelligence — Acuitus has createa a digital tutor that it claims can train experts in months rather than years. |
|
AI to create a digital tutor, adaptive learning |
Adaptive learning |
N/A |
|
|
Individualized learning,
Creating IT experts in a short period of time |
N/A |
|
Fletcher, J. D., & Morrison, J. E. (2014). Accelerating development of expertise: A digital tutor for Navy technical training (D-5358). Alexandria, VA: Institute for Defense Analyses. |
Zapiens |
https://zapiens.ai/en/ |
Paid |
Oviedo (Spain) |
2015 |
Commercial |
Other education actors |
Analytics |
0 |
Zapiens Technologies, S.L. |
AI-powered learning and knowledge management platform that combines an AI bot, gamification, and microlearning capabilities. Zapiens platform helps organizations connect all the information and knowledge, teach and improve their teams on new products and services, and turn knowledge into a tangible and actionable asset.
Zapiens AI based bot, Zap, carries out semantic searches in several different databases in order to answer every question. |
|
AI to perform semantic searches in multiple databases to answer questions. |
Learning and knowledge management platform |
N/A |
|
|
Increase your sales, reduce your expenses and save time. |
price |
|
|