SmartEd Africa |
https://www.smarted.africa/ |
Free features |
Boulevard des Nations Unies, Douala, Cameroun |
|
Commercial |
Secondary (12-17 years old) |
Analytics |
0 |
SmartEd.Africa |
This application customizes the learning approach to the student's needs. It also offers tools for gamification, a pedagogical approach that attempts to make learning more interesting. All the application's content can be accessed without an Internet connection. |
|
AI for personalized learning |
Customizing the learning approach to the students’ needs. |
N/A |
|
|
Personalized learning,
Content can be accessed without an Internet connection,
Self-correcting quizzes |
N/A |
|
|
Teledipity |
https://www.teledipity.com/ |
Free |
Mexico City (Mexique) |
|
Commercial |
General public |
Analytics |
82,000 |
Teledipity SAPI de CV |
Teledipity is a virtual AI tool that understands your personality, asks you about your personal and professional goals, and helps you establish specific objectives every month (and year), connecting you with the educational content you need (books, e-courses, audiobooks, podcasts, videos) to meet them. |
|
AI to provide book and course recommendations based on your personal goals. |
Virtual AI tool that helps people achieve their personal and professional goals |
N/A |
|
|
Character Analysis Report,
Book, articles and course recommendations based on your personal goals |
N/A |
|
|
Alloprof |
https://www.alloprof.qc.ca |
Free |
Canada |
1996 |
Academic - School |
Primary (6-11 years old), Secondary (12-17 years old), Teachers and Other education actors |
Analytics |
0 |
Alloprof |
Alloprof engages Quebec students and their parents in educational success by offering them free professional and stimulating academic support. Tools that save students time and help them succeed with homework and lessons include videos, pedagogic sheets, texting, exam preparation tips and advice, and interactive exercises. Through the integration of an artificial intelligence of the type chatbot, the immersive game 'Spellers' allows players to improve their writing skills in English. |
|
AI to maintain a personalized relationship with learners, Immersive game to help students learn English as a second language. |
Helping students with homework and fostering learning |
N/A |
|
|
Helping students with homework ,
Fostering and gamifying learning,
motivating students,
Equipping parents. |
N/A |
|
Karsenti, T. (2015). Quel est le rôle d’Allô prof dans la persévérance et la réussite scolaires des élèves? Étude auprès de 6659 acteurs scolaires (élèves, enseignants, directions et parents). Rapport synthèse de recherche. Montréal, QC : CRIFPE.
Tanguay, M. A. (2017). Stratégie numérique : Pour mieux engager l’élève et les acteurs de l’éducation. Alloprof. URL: blogue.alloprof.qc.ca/wp-content/uploads/2017/02/AP_memoire_Strategie_numerique_vf-4.pdf |
Classplusapp |
https://classplusapp.com |
Paid |
1st Floor, D8, Sector 3, Noida, Uttar Pradesh 201301, India |
2012 |
Commercial |
Teachers |
Analytics |
1,000,000 |
Bunch Microtechnologies Pvt Ltd |
Classplus is an interactive platform that lets teachers create and manage their classes. Teachers can create and sell online courses via their mobile app, give online tests, get personalized performance reports for all students, and contact parents. |
|
AI for personalized performance reports |
Interactive platform that lets teachers create and manage their classes |
N/A |
|
|
Insightful student reports,
Communication with parents,
Features for giving online tests,
Selling online courses on your mobile app |
The platform charges a subscription fee |
|
|
Deakin Genie App |
http://genie.deakin.edu.au/ |
Free |
4th Floor, Sally Walker Building, Geelong, Victoria 3220, Australie |
|
Academic - School |
Post-secondary (18 years and over) |
Natural language processing and Analytics |
0 |
Deakin University |
Deakin Genie is an artificial intelligence-enabled, personalised digital assistant used by students at Deakin University. It allows students to easily access their timetable, results, unit information as well as an array of answers to common student questions. Genie proactively engages and guides students through study and life at the University. |
|
Genie is an artificial intelligence and machine learning application system that learns and develops with use. |
Application used by students as a personalized digital assistant. |
N/A |
|
|
Adaptive learning |
N/A |
|
Lacity, M. (2017). Reimagining Professional Services with Cognitive Technologies at KPMG. |
Socrative |
https://socrative.com/ |
Free features |
10113 104 St NW #403, Edmonton, Canada |
|
Commercial |
Primary (6-11 years old), Secondary (12-17 years old), Post-secondary (18 years and over) and Teachers |
Analytics |
3,000,000 |
Showbie Inc. |
Socrative is a platform that teachers can use to create formative assessments with multiple choice, open-ended or closed questions. Teachers can review learner understanding at the class, learner or question level. |
|
Automatic assessment of learner responses |
Creating formative assessments |
N/A |
|
|
Creation of personalized activities,
Quizzes are evaluated automatically in real time,
Immediate feedback on the quiz,
Free for learners |
Free for learners, but
$59.99 per year for elementary and high schools,
$99.99 per year for higher education institutions and businesses |
|
Faya Cerqueiro, F., & Martín-Macho Harrison, A. (2019). Socrative in Higher Education: Game vs. Other Uses. Multimodal Technologies and Interaction, 3(3), 49. |
Ecree |
https://www.ecree.com/ |
Paid |
Chapel Hill, North Carolina, United States, 27517 |
2014 |
Commercial |
Primary (6-11 years old), Secondary (12-17 years old) and Post-secondary (18 years and over) |
Analytics |
0 |
Essay Assay, Inc |
Ecree is a web-based writing assessment and evaluation tool providing students with real-time feedback to improve their writing and helping teachers by automating the grading process. |
|
Automatic essay assessment and feedback |
English learning |
N/A |
|
|
Immediate feedback,
improving student outcomes, helping teachers by automating the grading process |
Monthly subscription: $ 20 / month,
Annual subscription: 16.66 / month |
|
|
Quizalize |
https://www.quizalize.com/ |
Free features |
St Thomas Street, London, England SE1 9RS, GB |
2014 |
Commercial |
Primary (6-11 years old), Secondary (12-17 years old), Post-secondary (18 years and over), Teachers and Learners with special needs |
Analytics |
3,200,000 |
Zzish Ltd |
Quizalize is a platform where students learn through fun quizzes. The platform automatically differentiates learning based on student performance while providing data on proficiency. |
|
Record of each student’s strengths and weaknesses, analysis of performance data |
Automatically differentiating learning by student performance |
N/A |
|
|
Fun quizzes,
Personalized learning,
Helps teachers identify what help each student needs or topics for further study. |
The free teacher account has limited functions. A premium account costs $5.75 / month. |
|
|
Turnitin |
https://www.turnitin.com/fr |
Paid |
Oakland (USA) |
1997 |
Commercial |
Secondary (12-17 years old), Post-secondary (18 years and over) and Teachers |
Natural language processing |
30,000,000 |
John Barrie et Christian Storm |
Turnitin is a web-based plagiarism detection service that detects the degree of plagiarism in work submitted by a student. |
|
Detection of similar content (texts) |
Provide teachers with information on plagiarized sources and the degree of plagiarism. |
N/A |
|
|
Provides teachers with information on plagiarized sources and the degree of plagiarism.
Helps students understand academic integrity in written assignments. |
Turnitin cannot be sold to students. It is sold to educational institutions, which make it available to teachers and students. |
|
Halgamuge, Malka N. "The use and analysis of anti‐plagiarism software: Turnitin tool for formative assessment and feedback." Computer Applications in Engineering Education 25.6 (2017): 895-909. |
Alphago Teach |
https://alphagoteach.deepmind.com/ |
Free |
USA |
|
Commercial |
General public |
Planning |
0 |
DeepMind Technologies Limited (acquired by Google) |
Google’s DeepMind subsidiary released a tool that’s designed to help people learn to play Go like its superhuman AlphaGo program. It’s an interactive tool, so users can see how the program reacts to different lines of play, as well as what it sees as its odds of a player winning using the black stones. Users can view the line that AlphaGo would take playing itself, as well as the most popular moves that human players made in the same situation. |
|
creating a superhuman system that can then go on to teach humans how it thinks |
Helping people learn to play Go |
N/A |
|
|
To help Go players better understand the behavior of AlphaGo |
N/A |
|
|
Tubestudy |
https://tubestudy.fr.aptoide.com/app |
Free |
USA |
|
Commercial |
General public |
Analytics |
100,000 |
CuSeJu |
Application that presents YouTube online courses on all kinds of subjects (programming, languages, sports, etc.). |
|
Categorizes videos by user profile |
Application that presents Youtube online courses |
N/A |
|
|
Personalized learning |
N/A |
|
|
ConnecPath App |
https://www.connecpath.com/ |
Free features |
690 Saratoga Ave, Ste 100, San Jose, CA, 95129, USA |
2017 |
Commercial |
Secondary (12-17 years old) and Post-secondary (18 years and over) |
Natural language processing and Analytics |
0 |
ConnecPath Inc. |
ConnecPath App, a Q&A platform, has two major features: Chatbot and Forum. Chatbot, powered by AI, can have a conversation via text messaging with high schoolers like a human. It can answer common college application related questions. If the bot doesn't know the answer, it transfers the questions to Forum where school counselors and friends in the same school can answer to them. |
|
Chatbot, powered by AI, to answer students questions, transfer unkown questions to the forum. Machine learning to train the chatbot on new topics. |
Answering common college application related questions |
N/A |
|
|
Students get information right away,
Answers from a human being when the chatbot doesn't know the answer. |
N/A |
|
|
Jules |
https://devoirsfaits.cned.fr/presentation |
Free |
BP 60200
86980 Futuroscope Chasseneuil Cedex
France |
2019 |
Academic - School |
Secondary (12-17 years old) and Learners with special needs |
Natural language processing and Analytics |
0 |
CNED (à la demande du ministère de l'éducation nationale et de la jeunesse) |
Jules is an intelligent chatbot for French students that answers their questions while they’re doing their homework. |
|
Chatbot,
Suggests personalized content. |
Help with homework |
N/A |
|
|
Homework help for students.
Quick, concise responses.
Suggests personalized content.
Free. |
N/A |
|
|
Blippar |
https://www.blippar.com/build-ar/augmented-reality-education |
Paid |
1st floor, 40 Bermondsey St, Bermondsey, London SE1 3UD, Royaume-Uni |
2011 |
Commercial |
Secondary (12-17 years old) |
Analytics |
50,000 |
BLIPPAR |
Platform specializing in augmented reality that brings interactive material to school subjects. For example, instead of reading about volcanic eruptions, the system shows students a 3D model of the eruption process. |
|
Achieve beautiful results in 3D models |
Science |
N/A |
|
|
Motivation, fun learning |
$150/month for 1 user and 500 views; $1,500/month for 3 users and 5,000 views |
|
|
Rocky |
https://www.rocky.ai/ |
Paid |
426 Blackpool Road, Preston, PR2 2DX, UK |
2018 |
Commercial |
Post-secondary (18 years and over) |
Analytics |
0 |
Rocky Robots Ltd |
The leadership coach in your pocket, is an app that helps to sharpen soft skills through daily AI conversations, guiding to improve leadership skills of young professionals to become high-performers. The chatbot was developed upon the proven method of solution-focused coaching dialogues. In addition, ROCKY.AI does not just solve a new experience for personal-growth but also provides a platform for coaches to enhance their services in a hybrid system with the AI. |
|
Smart assistant |
Sharpening Soft skills |
N/A |
|
|
Strengthen your cognitive leadership skills, build up self esteem or achieve your personal development goals. |
N/A |
|
|
Leeruniek |
https://leeruniek.nl/ |
Paid |
Oudezijds Achterburgwal 237, 1012 DL Amsterdam, Pays-Bas |
|
Commercial |
Primary (6-11 years old) and Teachers |
Analytics |
0 |
Leeruniek |
Leeruniek enables personalised learning by providing insight in pupils' progress across subjects. The tool aggregates multiple data streams, e.g. test scores, educational games or daily exercises, and turns this data into actionable insights for educators. |
|
learning analytics |
Adaptive learning |
N/A |
|
|
Learning analytics to personalize learning,
improving learning outcomes and motivation,
saving teachers time |
N/A |
|
|
Aida Calculus |
https://www.pearson.com/us/higher-education/products-services-teaching/learning-engagement-tools/aida.html |
Free features |
London (UK) |
2019 |
Commercial |
Post-secondary (18 years and over) |
Analytics |
0 |
Pearson |
Aida Calculus is an AI-powered mobile tutoring application designed to help learners tackle calculus (mathematical discipline). It analyzes and provides feedback on typed or handwritten work. Over time, Aida learns which approaches work best for each learner. |
|
Deep learning.
Reinforcement learning.
Real-time feedback.
Personalized recommendations. |
Learning mathematics |
N/A |
|
|
Helps students tackle calculus,
Gives learners personalized suggestions for practical problems. |
Available for download on iOS 13 and in a subscription model |
|
https://www.prnewswire.com/news-releases/pearson-releases-first-of-its-kind-ai-enabled-mobile-tutoring-experience-300955993.html |
Byju’s |
https://byjus.com |
Free features |
Bengaluru (India) |
2015 |
Commercial |
Preschool (0-5 years), Primary (6-11 years old) and Secondary (12-17 years old) |
Analytics |
42,000,000 |
Byju Raveendran |
Byju's is a learning app that offers video lessons and personalized learning journeys mapped to the student's grade & syllabus. |
|
Adaptive learning |
Science and mathematics learning |
N/A |
|
|
Personalized learning journeys,
Adaptive questions as per the relevant syllabus,
Adaptive & interactive tests. |
The amount of the fees depends on the course or test. |
|
Sruthi, P., & Mukherjee, S. Byju’s The Learning App: An Investigative Study On The Transformation From Traditional Learning To Technology Based Personalized Learning. |
Mursion |
https://www.mursion.com/ |
Paid |
303 2nd St Suite 460,
San Francisco, CA 94107, USA |
2014 |
Commercial |
Post-secondary (18 years and over), Teachers and Other education actors |
Natural language processing, Speech Recognition and Analytics |
0 |
Mursion Inc |
Powered by a blend of artificial intelligence and live human interaction, Mursion provides immersive VR training for essential skills in the workplace. |
|
Experiential learning, avatar-based characters, mimic human nuances, voice, vocabulary, gestures |
Leadership, sales training, customer service training, training for educators, training for Healthcare Practitioners, Training for High-Stakes Careers in the Military & Defense Sector |
N/A |
|
|
Mursion provides experiential learning for essential skills in the workplace. |
Price |
|
|
TeachLivE |
http://teachlive.org/about/about-teachlive/ |
Free |
12494 University Blvd., Orlando, FL 32816, USA |
2013 |
Academic - School |
Post-secondary (18 years and over) and Teachers |
Natural language processing, Speech Recognition and Analytics |
0 |
UCF Center for Research in Education Simulation Technology |
TLE TeachLivE™ is a mixed-reality classroom with simulated students that provides teachers the opportunity to develop their pedagogical practice in a safe environment that doesn’t place real students at risk. |
|
Experiential learning, avatar-based characters, mimic human nuances, voice, vocabulary, gestures |
Teacher training |
N/A |
|
|
Teachers can learn the instruction and management skills,
Practicing teachers can hone and refine their skills,
Examining how participants’ respond to a changing classroom environment,
Experimenting with a new teaching idea poses no danger to the learning of any real student |
N/A |
|
Dieker, L. A., Rodriguez, J. A., Lignugaris/Kraft, B., Hynes, M. C., et Hughes, C. E. (2014). The potential of simulated environments in teacher education: Current and future possibilities. Teacher Education and Special Education, 37(1), 21-33. |
iTalk2Learn |
https://www.italk2learn.com/ |
Free |
University College London, Gower Street
Wc1e 6bt London, UK |
2012 |
Academic - School |
Primary (6-11 years old) |
Natural language processing, Speech Recognition and Analytics |
0 |
Projet de recherche, Franctions Lab , financé par l'Union Européenne |
iTalk2Learn is a learning platform that supports maths learning for students aged 5 to 11. It facilitates interaction in different modalities including speech, as well as multiple representations which can be manipulated and reasoned with when learning fractions. The system takes into account all historical performance across an entire student base as well as the behavioural patterns of each individual student in order to adapt more intelligently to their needs. It is able to interact with and respond to a student’s speech throughout a tutoring session to detect patterns of behaviour, attitude to the learning situation and affective states. |
|
Machine learning, Natural language processing, Bayesian networks (an AI technique) to detect and improve the emotional states of the student,
Speech recognition to interact with and respond to a student's speech. |
Mathematics learning |
N/A |
|
|
Learn in a more natural way,
Individualized learning,
Detect and improve the emotional states of the student,
Provide context specific feedback |
N/A |
|
https://www.italk2learn.com/deliverables-and-publications/publications/ |