Download the list of resources
Page 4 of 10, showing 21 of 203 entries. Entries 64 to 84 :
Export results in Excel format Export results in PDF format
Name URL Cost Address Year Created Type Audiences Technologies User count Creators Description Evolution Tech Description Uses Reasons Managers Strategies Pros Limitations Difficulties Publications
PhotoMath https://www.photomath.net/fr Free features 20 E 3rd Ave., San Mateo, CA 94401, USA 2014 Commercial Secondary (12-17 years old), Teachers and Learners with special needs Visual recognition and Analytics 1,000,000 Photomath, Inc. Students who have trouble with a math problem take a picture of it using their mobile device, then send it to the application. PhotoMath reads and solves the problem using a step-by-step approach. AI for reading and solving math problems Learning mathematics N/A Scan a math problem for instant help, Obtain detailed guidance (specific steps) The paid version offers improved features Hamadneh, I. M., & Al-Masaeed, A. (2015). Math teachers' attitudes towards photo math application in solving mathematical problem using mobile camera. Educational Research and Reviews, 10(14), 1930.
SplashLearn https://www.splashlearn.com/ Free features 548 Market St #64304, San Francisco, CA 94104-5401, USA Commercial Preschool (0-5 years), Primary (6-11 years old), Teachers and Learners with special needs Analytics 30,000,000 StudyPad, Inc. Platform with math games and activities adapted to the student’s level and speed. Teachers and parents receive detailed reports on student progress. Adaptive algorithm to provide each child with a personalized learning experience. Learning mathematics N/A Personalized learning experience, Dashboard with detailed progress reports. Some features are not available with a free account
Freckle https://www.freckle.com Free features 400 Montgomery Suite 600, San Francisco, California 94111, USA 2013 Commercial Preschool (0-5 years), Primary (6-11 years old) and Secondary (12-17 years old) Analytics 700,000 Freckle Education The platform allows students to work at their own pace so they're constantly challenged with material appropriate to their level. It generates reports on each student's progress to understand where the student is on a given day compared to the previous one and provides new lessons to reflect that progress. AI to adapt the material to the student’s level and pace of learning Adaptive learning platform N/A Personalized teaching, Easy-to-use performance reports The free account offers limited functions
Quizalize https://www.quizalize.com/ Free features St Thomas Street, London, England SE1 9RS, GB 2014 Commercial Primary (6-11 years old), Secondary (12-17 years old), Post-secondary (18 years and over), Teachers and Learners with special needs Analytics 3,200,000 Zzish Ltd Quizalize is a platform where students learn through fun quizzes. The platform automatically differentiates learning based on student performance while providing data on proficiency. Record of each student’s strengths and weaknesses, analysis of performance data Automatically differentiating learning by student performance N/A Fun quizzes, Personalized learning, Helps teachers identify what help each student needs or topics for further study. The free teacher account has limited functions. A premium account costs $5.75 / month.
Socrative https://socrative.com/ Free features 10113 104 St NW #403, Edmonton, Canada Commercial Primary (6-11 years old), Secondary (12-17 years old), Post-secondary (18 years and over) and Teachers Analytics 3,000,000 Showbie Inc. Socrative is a platform that teachers can use to create formative assessments with multiple choice, open-ended or closed questions. Teachers can review learner understanding at the class, learner or question level. Automatic assessment of learner responses Creating formative assessments N/A Creation of personalized activities, Quizzes are evaluated automatically in real time, Immediate feedback on the quiz, Free for learners Free for learners, but $59.99 per year for elementary and high schools, $99.99 per year for higher education institutions and businesses Faya Cerqueiro, F., & Martín-Macho Harrison, A. (2019). Socrative in Higher Education: Game vs. Other Uses. Multimodal Technologies and Interaction, 3(3), 49.
Smart Sparrow https://www.smartsparrow.com/ Free features Elizabeth Street, Surry Hills, Sydney, NSW 2010, Australia. 2010 Commercial Post-secondary (18 years and over) Analytics 0 Smart Sparrow, Pty Ltd Smart Sparrow is a start-up of a research group at the School of Computer Science and Engineering (University of New South Wales, Sydney). This platform is used by various disciplines in American and Australian universities to foster adaptive learning (now developed by Pearson Education). Adaptive learning, Smart tutoring Adaptative learning N/A Personalized learning The price depends on the number of learners: up to 5 (free), up to 100 ($5 per learner), up to 500 ($12 per learner) and over 500 learners (negotiable).
Bitsboard http://bitsboard.com/bitsboard-classes Free features Vancouver, BC, Canada 2013 Commercial Preschool (0-5 years), Primary (6-11 years old) and Learners with special needs Analytics 3,000,000 Happy Moose Apps This app offers a variety of learning tools and games in hundreds of topics. Users can learn a language, master vocabulary words, learn to read, improve spelling and more. It’s customizable and tracks answers so users can easily see what they’ve mastered so far and what they need to work on more. The Bitsboard learning algorithm personalizes games based on the individual player’s skill and knows when the user is ready to move on to the next challenge. Adaptive learning, The Bitsboard learning algorithm personalizes games based on the individual player’s skill and knows when the user is ready to move on to the next challenge. Language learning N/A Create your own lessons, track user progress, and share everything online. Price
Mobymax https://www.mobymax.com/curriculum/state-test-prep Free features 3144 Brushwood Way, Potomac, Maryland, 20854, United States Commercial Preschool (0-5 years), Primary (6-11 years old), Secondary (12-17 years old), Teachers and Learners with special needs Analytics 0 Learn Without Limits, LLC 1 MobyMax is a test preparation system that pinpoints areas of mastery and targets areas where help is needed. It allows students to progress immediately once mastery is achieved. Adaptive learning to target areas where students are struggling and provide adaptive practice Mathematics, language and reading N/A Adaptive practice, Instant feedback on issues, customized to use your state's standards (USA) Free for students. Teachers, schools or districts pay a licensing fee, starting at $ 99.
Ambit's digital employee https://www.ambit.ai/solutions-by-industries/education#solutions Free features Level 1/53 Fort Street, Auckland CBD, Auckland 1010, Nouvelle-Zélande Commercial Post-secondary (18 years and over) Natural language processing 0 Ambit The transition from high school to university can be daunting. Ambit's digital employee (virtual assistant) helps students make a speeder and happy transition, by providing immediate answers to questions like ‘where’s my classroom?’, ‘who is the teacher on x subject?’, ‘when do we break for the holidays?’, ‘where do I get my course material?’, ‘how do I change a class?’, the list goes on. Natural language processing technology and machine learning to deliver natural and realistic chat experiences. Provide immediate answers to student questions N/A Immediate answers to student questions Price
Symbolab https://www.symbolab.com/ Free features 4 Copper Tel Aviv Jaffa, 69710 Israel 2011 Commercial Secondary (12-17 years old) and Post-secondary (18 years and over) Analytics 0 EqsQuest Ltd Symbolab is an answer engine, online service, that computes step-by-step solutions to mathematical problems in a range of subjects, including algebra, calculus, trigonometry, and much more. Symbolab relies on machine learning algorithms for both search and solution aspects of the engine. Mathematics learning N/A Computing step-by-step solutions to mathematical problems Free accounts limited functionality.
Jellynote https://www.jellynote.com/fr/ Free features 187 Rue du Temple, Paris, France 2012 Commercial Other education actors Analytics 1,000,000 Jellynote Jellynote offers a place for musicians to connect with each other while sharing tabs, cords, sheets, and video content. It offers 400,000 songs that can be learned and played through sheets, classes, and tutorials. Machine learning to analyze a player's musical ability and recommend where to focus learning efforts; Machine learning to personalise the experience and make it fit your profile as a learner. Learning musical instruments and collaboration between musicians N/A Helping people learn to play guitar, piano and other instruments. Offering video tutorials and artist-focused ‘masterclasses’ to help people improve their playing, connecting musicians. There is some free time, but people who want unlimited access pay £ 7.99 per month.
Prodigy https://www.prodigygame.com/ Free features 226 Wyecroft Rd, Oakville, ON L6K 3X7, Canada 2012 Commercial Primary (6-11 years old) Analytics 50,000,000 Alex Peters and Rohan Mahimker, Prodigy Education Prodigy Math Game is a curriculum-aligned, fantasy-based math game. As players compete in math duels against in-game characters, it borrows elements from role-playing games (RPGs) such as Pokemon. To win, they must answer sets of questions. Serious game, Adaptive learning and differentiated instruction principles to adjust content, reporting tools Mathematics N/A Engage learners to interact actively for longer periods of time, Maximize motivation The membership price starts at $4.99/month on a yearly plan
Schoolze https://www.schoolze.com/ Free features Pacific Grove (USA) 2015 Commercial Primary (6-11 years old), Secondary (12-17 years old), Teachers and Other education actors Analytics 0 Schoolze, Inc Schoolze is a context-based school success platform for K-12. Schoolze's tools are designed to measure and enhance classroom & school productivity while increasing family engagement. Machine learning for engagement Analytics Distance learning & Engagement for K12 N/A Helping schools increase parental engagement, Schools Fundraising, actionable parental engagement insights to school and district administrators N/A
Xeropan https://xeropan.com/ Free features 4028 Debrecen, Simonyi út 14, Hongrie 2014 Commercial General public and Learners with special needs Natural language processing, Speech Recognition and Analytics 0 Xeropan International Kft. Xeropan offers motivation to english learners through an intuitive game powered by advanced A.I. The learner is accompanied by a digital language teacher with whom they can have a chat on various topics. The teacher corrects, motivates and helps the student, like a native language teacher. Daily challenges, boss fights and a personalised learning route make the learner motivated. Increasing your confidence by speaking a natural language with an intelligent bot, intuitive game powered by advanced AI. English learning N/A Interactive quizzes on everyday topics, Motivate students to improve their English skills, personalized learning path Les fonctions de base sont gratuites, mais des frais mensuels sont payés pour un accès illimité.
ConnecPath App https://www.connecpath.com/ Free features 690 Saratoga Ave, Ste 100, San Jose, CA, 95129, USA 2017 Commercial Secondary (12-17 years old) and Post-secondary (18 years and over) Natural language processing and Analytics 0 ConnecPath Inc. ConnecPath App, a Q&A platform, has two major features: Chatbot and Forum. Chatbot, powered by AI, can have a conversation via text messaging with high schoolers like a human. It can answer common college application related questions. If the bot doesn't know the answer, it transfers the questions to Forum where school counselors and friends in the same school can answer to them. Chatbot, powered by AI, to answer students questions, transfer unkown questions to the forum. Machine learning to train the chatbot on new topics. Answering common college application related questions N/A Students get information right away, Answers from a human being when the chatbot doesn't know the answer. N/A
Kaligo https://www.kaligo-apps.com/fr/ Paid France 2018 Academic - School Primary (6-11 years old) Analytics 0 Learn&Go, INSA-IRISA, Université de Rennes 2, LP3C et UR1-IRISA, France Kaligo is a tablet application designed to help students learn to write. Real-time analysis of writing quality to show students their mistakes and personalize exercises to their level Learning to write N/A Supplements traditional learning methods with exercises on a tablet, with and without a stylus. Offers differentiated learning paths and remediation based on an automatic analysis of students' writing. N/A Bonneton-Botté, N., Fleury, S., Girard, N., Le Magadou, M., Cherbonnier, A., Renault, M., ... et Jamet, E. (2020). Can tablet apps support the learning of handwriting? An investigation of learning outcomes in kindergarten classroom. Computers & Education, 151, 103831
Lexplore https://www.lexplore.com/ Paid c/o Stayaround Fleminggatan 20 5 tr 112 26 Stockholm (SE) 2016 Commercial Primary (6-11 years old), Teachers and Learners with special needs Visual recognition and Analytics 0 Karolinska Institutet, Mattias Nilsson Benfatto et Gustaf Öqvist Seimyr Innovative speed reading assessment that uses eye tracking and AI. In just 3 minutes, diagnoses a student's reading level and gives recommendations for teaching. With eye tracking, Lexplore also provides data on fluency for silent reading. Analysis of eye movement during reading (eye tracking). Observations relayed to a database in real time. The information gathered is analyzed (IA) based on thousands of recorded eye movements and a battery of other tests. Reading assessment N/A Easy diagnosis Languages ​​assessed (english and swedish)
BetterMarks https://bettermarks.com/ Paid bettermarks GmbH, Skalitzer Straße 85-86, 10997 Berlin (DE) 2008 Commercial Primary (6-11 years old), Secondary (12-17 years old) and Teachers Expert systems and Analytics 0 Bettermarks Platform designed to improve the math skills of kids ages 10 to 16. The student does the exercises on the platform and receives feedback for incorrect answers. Platform adapts to the student's understanding of the various mathematical concepts. System adapts to student’s level Facilitates personalized learning. N/A Adaptive learning N/A Scharnagl, S., Evanschitzky, P., Streb, J., Spitzer, M., et Hille, K. (2014). Sixth Graders Benefit from Educational Software when Learning about Fractions: A Controlled Classroom study. Numeracy: Advancing Education dans Quantitative Literacy, 7(1).
Bingel https://www.bingel.be Paid Uitgeverij VAN IN Nijverheidsstraat 92/5 2160 Wommelgem (BE) Commercial Primary (6-11 years old) and Teachers Analytics 0 Van in Platform offered in two versions: for teachers and for students. For teachers, the platform tells them which subjects are least understood by the students. Digital textbooks are available for students. System analyze concepts that are less understood N/A Personalized learning Only in Dutch De Castro, T. S. P. D. (2017). DIGITAL LITERACY SKILLS AND PRACTICES IN THE EARLY YEARS.
Conexus https://conexus.net/ Paid Grønland 67, 3045 Drammen, Norway 2001 Commercial Teachers and Other education actors Analytics 0 Conexus Platform gives teachers and principals an overview of the entire student learning process. Conexus collects data on student activity in the learning process, organizes the data and presents it visually. Platform offered in Norwegian. Data analysis system for learning N/A Personalized learning Platform in Norwegian
Its Learning https://itslearning.com/fr/ Paid Bergen, Norway 1999 Commercial Teachers Analytics 0 itslearning Platform that provides all the necessary resources for teachers to teach online. Offers teachers resources based on their situation. N/A Selects resources that reflect the teacher's profile. N/A