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Name URL Cost Address Year Created Type Audiences Technologies User count Creators Description Evolution Tech Description Uses Reasons Managers Strategies Pros Limitations Difficulties Publications
FUN MOOC https://www.fun-mooc.fr/ Free 12 VLA DE LOURCINE 75014 PARIS 2013 Academic - School General public and Post-secondary (18 years and over) Analytics 1,700,000 Le ministère de l'enseignement supérieur et de la recherche français, INRIA, CINES et RENATER FUN MOOC is a platform designed to promote the use of massive open online courses (MOOCs). More than 130 MOOC and SPOC production partners in France and around the world share their trainings via this platform. Machine learning, Adaptive learning and assessment Teaching massive open online courses (MOOCs) N/A Online learning, Reduces cost, location and access barriers, Many partner schools and universities, Open courses. N/A Mongenet, C. (2016). FUN, une plate-forme de MOOCs au service des établissements d’enseignement supérieur. Annales des Mines - Réalités industrielles, mai 2016(2), 42-47. doi:10.3917/rindu1.162.0042.
SimStudent http://www.simstudent.org/project Free 5000 Forbes Ave, Pittsburgh, PA 15213, USA Academic - School Post-secondary (18 years and over), Teachers and Researchers Natural language processing 0 Carnegie Mellon University SimStudent is an artificial intelligent agent that is able to learn procedural skills by observing user’s input examples. There are three main uses of SimStudent: (1) As it is well known that students learn by teaching others, we can build an on-line learning environment where SimStudent acts as a peer tutoree and have human students tutor SimStudent; (2) SimStudents can be used as simulated students with which researchers can conduct various controlled studies to explore theories of learning; (3) Use of SimStudent within the Cognitive Tutor Authoring Tools (CTAT) allows authors to build a Cognitive Tutor simply by teaching SimStudent how to solve problems. SimStudent is an artificial intelligent agent Computational model of human learning N/A Teachable by learner, Computational model of Learning, Building Intelligent tutors. N/A Matsuda, N., Yarzebinski, E., Keiser, V., Raizada, R., Stylianides, G. J., Cohen, W. W., & Koedinger, K. R. (2011, June). Learning by teaching SimStudent–An initial classroom baseline study comparing with Cognitive Tutor. In International Conference on Artificial Intelligence in Education (pp. 213-221). Springer, Berlin, Heidelberg.
MathTutor https://mathtutor.web.cmu.edu/ Free 5000 Forbes Ave, Pittsburgh, PA 15213, USA Academic - School Secondary (12-17 years old) Analytics 0 Carnegie Mellon University MathTutor is a platform that helps middle school students learn math. It enables a teacher to assign individual tutors to a single student, a group of students, or an entire class. Intelligent software tutors give step-by-step help and feedback, as needed. As students work, detailed records are stored that allow a teacher to see which students need more attention. Students can view their reports as well. AI to give step-by-step help and feedback Mathematics learning N/A Adaptive learning, Error detection, available free N/A http://www.cs.cmu.edu/~bmclaren/projects/AdaptErrEx/publications.html
Martha https://it.gwu.edu/learn-more-about-martha-gws-virtual-agent-pilot-project Free 801 22nd Street, NW B101, Washington, DC 20052, USA Academic - School Post-secondary (18 years and over) and Teachers Natural language processing and Analytics 0 George Washington University Martha is a virtual agent used by students at The George Washington University to search knowledge, create service requests and check the status of your outstanding requests, anytime you want, through an intuitive conversational interface. AI to learn from and process students requests. N/A Access the information you need, anytime. Reduce the burden of service center agents. N/A
Dytective https://www.changedyslexia.org/en Free Carrer del Dr. Trueta, 183, 08005 Barcelona, Espagne Academic - School Preschool (0-5 years), Primary (6-11 years old) and Learners with special needs Analytics 270,000 Change Dyslexia Dytective is a tool that can detect dyslexia in about 15 minutes. It also provides exercises in the form of games for dyslexic learners to help them overcome their writing and reading challenges. The app includes a mix of online testing and applications for associated predictive machine learning. Machine learning models to predict reading and writing difficulties by watching how people interact with a linguistic web-based game. Detecting dyslexia and helping dyslexic learners overcome their challenges N/A Detects dyslexia, Helps learners overcome their writing and reading challenges. N/A Rello, L., Ballesteros, M., Ali, A., Serra, M., Alarcón, D., & Bigham, J. P. (2016). Dytective: Diagnosing risk of dyslexia with a game. Proc. Pervasive Health, 16.
iSTART https://www.adaptiveliteracy.com/istart Free Payne Hall 108, 1000 S. Forest Mall, Tempe, AZ 85287-2111, USA Academic - School Secondary (12-17 years old), Teachers and Researchers Natural language processing and Analytics 0 SoLET Lab, Arizona State University iSTART is an intelligent tutoring system that teaches self-explanation (ability to explain information from texts to yourself) strategies through a series of videos and game-based practice exercises. After submitting a self-explanation, students receive formative feedback that rates their self-explanation. Natural Language Processing (NLP) to enable students to use their own thoughts and ideas to communicate with the system, and to drive feedback and adaptive interactions during practice. Teaching self-explanation strategies N/A Improve understanding of scientific texts, increase motivation to learn and maintain commitment, Free N/A Jackson, T., Boonthum-Denecke, C., & McNamara, D. (2015). Natural language processing and game-based practice in iSTART. Journal of Interactive Learning Research, 26(2), 189-208.
Mathia https://www.mathia.education/ Free France 2019 Academic - School Primary (6-11 years old) and Learners with special needs Natural language processing, Speech Recognition and Analytics 0 Prof en poche, Tralalere, LumenAI et Cabrilog Mathia is a smart 3D voice assistant. It lets teachers monitor their students’ progress and offer personalized lessons. Data analysis, creation of personalized paths, voice assistant and visualization tools Smart mathematics educational assistant N/A Personalized paths, monitors student progress N/A
Navi https://navi.education/ Free France 2020 Academic - School Primary (6-11 years old) and Learners with special needs Analytics 0 DOMOSCIO, BENEYLu, HACHETTE, DXC, AIDODYS, Laboratoire CHArt, Laboratoire KDIS, MOBIDYS, STORYPLAYR An ingenious assistant for teaching reading and writing. Navi recommends reading and writing activities tailored to the needs of your students in Cycle 2 [of the French school system] based on the learning traces you give them. Organization and characterization of educational content, personalization of student learning and memorization experiences, data partitioning (clustering) Learning to read and write N/A Assists teachers and gives them more time for remedial instruction. Personalized learning N/A
Adaptiv'Math https://www.adaptivmath.fr/ Free France 2020 Academic - School Primary (6-11 years old) and Learners with special needs Analytics 0 EVIDENCEBAPMEP, BLUE FROG,ROBOTICS,DAESIGN,INRIA,FLOWERS,ISOGRAD, LIP 6,SCHOOLAB, SJER, NATHAN Adaptiv'Math gives school teachers a unique approach, combining new elements of cognitive explanations for foundation learning with an AI engine. The strength of this AI engine is that it assigns a series of exercises to each student in an increasingly personalized manner. Data analysis, group organization, personalized learning Learning mathematics N/A Remediation approach, feedback for students and teachers, evaluation assistance, differentiated teaching, signal detection N/A
Smart enseigno https://www.smartenseigno.fr/ Free Educlever PARIS, 59 rue Benoit Malon, 94250 Gentilly, France 2019 Academic - School Primary (6-11 years old) Analytics 0 EDUCLEVER, CABRILOG, INRIA WIMMICS, LUDOTIC A rich, evolving body of mathematical resources for CP, CE1 and CE2 classes [in the French school system], SmartEnseigno offers students a range of learning activities reflective of their needs (adaptive learning). The teacher has a dedicated digital assistant (smart dashboard). Adaptive learning, smart dashboard, expert system, reasoner, machine learning Learning mathematics N/A Personalized learning, student monitoring N/A
ECHOES https://www.ucl.ac.uk/ioe/research-projects/2018/oct/echoes-project Free University College London, Gower Street, London, WC1E 6BT. UK 2012 Academic - School Primary (6-11 years old) and Learners with special needs Analytics 0 University College London ECHOES is a technology-enhanced learning (TEL) environment for 5 to 7 years old children where they can explore and practise skills needed for successful social interaction, such as sharing of attention with others, turn-taking, initiating and responding to bids for interaction. ECHOES supports typically developing children (TD) and children with autism spectrum disorders (ASCs). Artificial intelligence techniques to record and interpret interaction data between children and the environment. Communicative skills learning N/A A learning tool (communicative skills) for children, A research tool to explore the specific difficulties of each child in relation to social interaction. N/A Bernardini, S., Porayska-Pomsta, K., & Smith, T. J. (2014). ECHOES: An intelligent serious game for fostering social communication in children with autism. Information Sciences, 264, 41-60.
LightSide http://ankara.lti.cs.cmu.edu/side/ Free 5000 Forbes Avenue, Pittsburgh, PA 15213 Academic - School Researchers Analytics 0 Carnegie Mellon University LightSIDE is a free and open text mining toolbench, which is used both for teaching and for research. It provides a convenient GUI environment for novice users of text classification technology easily run text extraction and classification experiments. Machine learning algorightms that can learn to extract features based on training examples entered by humans Text mining toolbench used for teaching and for research N/A Text mining toolbench, freely available for research and education N/A Mayfield, E. et Rosé, C. P. (2013). LightSIDE: Open Source Machine Learning for Text Accessible to Non-Experts, Invited chapter in the Handbook of Automated Essay Grading, Routledge Academic Press.
The MIT Education Arcade https://education.mit.edu/project-type/games/ Free 700 Technology Square, Suite 328, Cambridge, MA 02139, USA 2018 Academic - School General public Analytics 0 The MIT Scheller Teacher Education Program We work with educators to make sure our games tie into their math and science curricula. The games we develop can be played on computers or mobile devices and are used both inside and outside the classroom. Serious game Mathematics ans sciences N/A Engage learners to interact actively for longer periods of time, Maximize motivation N/A Groff, J. S. (2018). The potentials of game‐based environments for integrated, immersive learning data. European Journal of Education, 53(2), 188-201.
Alloprof https://www.alloprof.qc.ca Free Canada 1996 Academic - School Primary (6-11 years old), Secondary (12-17 years old), Teachers and Other education actors Analytics 0 Alloprof Alloprof engages Quebec students and their parents in educational success by offering them free professional and stimulating academic support. Tools that save students time and help them succeed with homework and lessons include videos, pedagogic sheets, texting, exam preparation tips and advice, and interactive exercises. Through the integration of an artificial intelligence of the type chatbot, the immersive game 'Spellers' allows players to improve their writing skills in English. AI to maintain a personalized relationship with learners, Immersive game to help students learn English as a second language. Helping students with homework and fostering learning N/A Helping students with homework , Fostering and gamifying learning, motivating students, Equipping parents. N/A Karsenti, T. (2015). Quel est le rôle d’Allô prof dans la persévérance et la réussite scolaires des élèves? Étude auprès de 6659 acteurs scolaires (élèves, enseignants, directions et parents). Rapport synthèse de recherche. Montréal, QC : CRIFPE. Tanguay, M. A. (2017). Stratégie numérique : Pour mieux engager l’élève et les acteurs de l’éducation. Alloprof. URL: blogue.alloprof.qc.ca/wp-content/uploads/2017/02/AP_memoire_Strategie_numerique_vf-4.pdf
leafsnap https://blog.library.tc.columbia.edu/b/14693-Leafsnap Free USA 2011 Commercial General public Visual recognition 0 Columbia University, University of Maryland, Smithsonian Institution Leafsnap is a mobile application that uses visual recognition software to identify tree species from photographs of their leaves. Visual recognition. Learning new tree species. Identifying tree species N/A Automatically identifies tree species from photographs of their leaves. Helps students notice, categorize and contextualize street trees in models of evolution. Free Currently for iPhone and iPad only Kumar, N., Belhumeur, P. N., Biswas, A., Jacobs, D. W., Kress, W. J., Lopez, I. C., & Soares, J. V. (2012, October). Leafsnap: A computer vision system for automatic plant species identification. In European conference on computer vision (pp. 502-516). Springer, Berlin, Heidelberg.
Snatchbot https://fr.snatchbot.me/education Free 7 Derech Menahem Begin, Ramat Gan, Israel 8 Abba Eban Blvd, Herzliya Pituach, Israel 2015 Commercial Teachers Natural language processing and Analytics 0 Snatch Group Limited With the SnatchBot chatbot creation platform, chatbots can be deployed on all channels with a single click; chatbots can be where students are, eliminating the need for multiple messaging accounts or online portals. Students can just text a chatbot on their preferred platform (Skype, Viber, Facebook Messenger, etc.) and receive a response within seconds. Machine learning and AI to determine the context of a conversation and respond in a personal, engaging and relaxed manner. Chatbot creation platform N/A Answer questions from students, Help students understand difficult concepts, Send teacher evaluations and streamline the data analysis process, Always available, can be deployed across any number of channels, free N/A Inamdar, V. A., & Shivanand, R. D. (2019). DEVELOPMENT OF COLLEGE ENQUIRY CHATBOT USING SNATCHBOT. DEVELOPMENT, 6(07).
Korbit https://korbit.ai/ Free Suite 304, 5555 Avenue de Gaspe, Montreal, QC H2T 2A3, Canada Commercial General public and Learners with special needs Natural language processing and Expert systems 0 Technologies Korbit Inc Korbit is a personalized learning platform that teaches you data science skills with AI. The learner creates their own personalized program based on their prior knowledge, relevant concepts and learns with their personal smart tutor, Korbi. AI to guide the learner in their learning, Answers the learner's questions. Learning data science N/A Personalized, interactive online course, Ask questions and solve problems with a smart tutor, Free. N/A
Lecteur immersif https://www.onenote.com/learningtools Free One Microsoft Way Redmond, WA 98052-6399 USA Commercial General public and Learners with special needs Natural language processing 0 Microsoft Corporation Immersive Reader is an AI service that helps users of all ages and reading abilities read and understand text through features like read aloud and language translation and by focusing attention with highlighting and other design elements. It’s available for OneNote, Word, and Outlook on various devices. Machine learning for reading aloud, translating languages. Improving reading skills N/A Reads text aloud, Captivates attention and speed sup reading, Improves comprehension and text composition, Improves reading speed, Allows teachers to help students with different needs, Available free of charge. N/A
Letrus Writing Skills https://www.letrus.com.br/ Free Rua Francisco Leitão, 469, Sao Paulo, SP 05414-025, Brésil 2017 Commercial Secondary (12-17 years old) and Learners with special needs Analytics 0 Letrus Letrus Writing Skills is a program that uses AI for automated feedback on student writing. Letrus aims to reduce functional illiteracy in the Portuguese language by giving high school students and teachers more opportunities to practice Data analysis, adaptive learning, feedback Learning to write (Portuguese) N/A Hybrid AI and human feedback, improved student monitoring Plateform in portuguese
Scootpad https://www.scootpad.com/ Free 5655 Silver Creek Valley Rd, Suite 933 San José, CA 95138, USA 2012 Commercial Preschool (0-5 years), Primary (6-11 years old), Secondary (12-17 years old) and Learners with special needs Analytics 0 ScootPad Corporation ScootPad is a personalized mastery platform built on learners data to deliver continuously adaptive enrichment and automatic remediation for every student. Mathematics and language learning N/A Lessons and Adaptive Practices, Free N/A
Sow Study Aid https://www.producthunt.com/posts/sow-study-aid Free USA 2017 Commercial Secondary (12-17 years old) and Post-secondary (18 years and over) Natural language processing and Speech Recognition 0 Terrence Wells An application that helps students study by focusing on their auditory sense: a realistic voice reads keywords, plays a sound for correct answers, music, etc. Associated with Quizlet. Voice recognition linked to Google Home Assistant N/A Reinvents studying with Quizlet flashcards. N/A